• @[email protected]
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    51 year ago

    It makes a difference for a game, but it’s not really significant for a website.

    The server load and resources will have a much bigger impact on performances than geographic proximity.

    • @[email protected]
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      61 year ago

      And you spread that server load by selecting different servers. While what you’re saying is technically true, in a practical sense if everyone picked a more local server that would be one way to achieve what you’re saying.

      • @[email protected]
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        11 year ago

        No because the population is not even close to being uniformly distributed geographically.

        • @[email protected]
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          11 year ago

          you don’t need a uniform distribution. if the server distribution mirrors the population distribution (and why wouldn’t it?), that will still achieve the desired effect.